Bob Quest
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Mr. Fixit!

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Mr. Fixit! Empty Mr. Fixit!

Post  Mediator Wed Sep 30, 2009 1:30 am

-General Information-
Name: Joe Green
Callsign: Fixit

-Game Stats-
Attributes:
Strength: 10(0)
Dexterity: 16(0)
Constitution: 15(0)
Intelligence: 14(0)
Wisdom: 12(0)
Charisma: 10(0)

HP: 15
AC: 22
BatB: +1

Ranged: 1+1+3=+5
Combat stats:
Hit Points: (based on class+con bonus)
Armor Class: (10+armor+shield+dex bonus+natural armor+size modifier+deflection modifier+the kitchen sink)
Touch Armor Class: (10+dex bonus)
Flat-footed Armor Class: (10+armor)
Damage Reduction: 0
Spell Resistance: 0
Initiative: (dex bonus+other modifiers)
Speed:
Base Attack Bonus:
Grapple Modifier: (BATB+Str bonus+size modifier+misc)

Saves:
Fortitude: (base save+con bonus+magic modifier+misc.)
Reflex: (base save+dex bonus+magic modifier+misc.)
Will: (base save+wis bonus+magic modifier+misc.)
Spell: DC Mod
Arcane Spell Failure: (for arcane casters only, depends on armor)


Repair-Int 4+2=6
Technicalx-Int(electrical) 2(4)+2=4
Technical-Int (mechanical) 4+2=6
Perception-Wis 1+4
Computer Use-Int 4+2
Drive-Dex 4+3=7
Demolitions: 4+2

Feats:
Mechanical Expert
Gearhead
Surface Vehicle Operation

Special Abilities:
Basic Training
On the bounce


Combat Knife 1d4
Brunham TW-102-S Peacemaker Pistol 2d6
Morita Tw-203-A Rifle 2d8

M-1A4 Power Suit +9 Def, +4 max dex 4 DR -4 perception, strength of 14

Combat Belt
Lizard Line

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Posts : 130
Join date : 2009-06-25

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